


This simple to use but powerful set of nodes ideal to create textures in Blender node editor.
"Normal Mixer" Node:
Allows you to mix normal without losing details, it avoids all the problems from "normal map overlaying" and give you a powerful tool for your PBR workflow. You will be available to combine multiple normal maps and use those in Cycles or EEVEE, also you have a special output to bake the combined normal to be used in other 3D applications.
"ID Mask" Node
This Node allows you to use a mask (colour code) image as a mask for your node tree. Just pick a colour from the image and adjust the tolerance. Notice that blurred colours will not work well.
Features
VIDEO TUTORIAL: https://youtu.be/AI7fhoQRXPI
ChangeLog:
v1.01
v1.02